Pinnochio Village
Pinnochio Village
3D Modelling \ Uncategorized | 05/31/03 @710 |
Helios |
critiques (15) |
views (2227)
Do not copy, modify, distribute or sell the whole or parts of the image above without permission of the creator. More.
Description
Me and a friend did this as a special projekt in our 3d-modelling course.Software: 3ds max 5 with the Brazil alpha and Photoshop 7.0
Polygons: Around 4 millon for the whole scene
Total time spent: 90-100 hours
Computers used: Pentium III 1 ghz, 256 meg ram, Geforce 2 mx
Rendering time: 4 hours per frame.
The image is a 3d representation of this drawing from a Pinnochio book.
http://w1.422.telia.com/~u42236843/pinnochio.jpg
Vote statisticsRecent: 0 votes, 0 pointsTotal: 21 votes, 125 points |
Cast your voteYou have to be logged in to voteVoting? Read the faq |
OptionsNone |
Additional Downloads
Full version [1024x645 px] [850k] |
Comments (13)
Comment
To write a comment you need to be logged in
If you're not a registered member, click here to sign up.Reviews (0) beta
Write a review
To write a review you need to be logged in
If you're not a registered member, click here to sign up.Search the site
Found a bug? Report it!
Copyright © 2000-2009 All rights reserved
Read the Terms of use and Privacy Statement.
This site is a property of Brothers in art For more information and support, contact .
Copyright © 2000-2009 All rights reserved
This site is a property of Brothers in art For more information and support, contact .


05/31/03 @724
05/31/03 @739
05/31/03 @778
Very nice.I like your attention to detail.
+7 (as high as mine goes right now)
06/01/03 @209
06/01/03 @588
06/01/03 @593
The scene lacks most shadows because the drawing we based it on also lacks shadows. You can look at the drawing here:
http://w1.422.telia.com/~u42236843/pinnochio.jpg
06/01/03 @734
kinda gives it a bit of a gingerbread feel, I think. approval +
06/01/03 @876
06/02/03 @022
06/02/03 @657
Regarding the shadows, look at the original pinnochio painting (link at the top) anbd you will notice that there aren't any shadowsm only darker areas.
We also wanted to model the roof but our computers couldn't handle that, so we had to stick with a crappy bumpmap. Oh well
06/03/03 @710
Maybe you could populate it with characters and their stuff.
Good job though! (+5)
06/05/03 @455
08/07/05 @091